Yeah TWS - one game (could've been the last one of the Draft) the high pressure was insane. Was tricky not to get caught in possession, but it still feels like the it's not sustainable for the 90 minutes - or less effective in the last quarter of the match. Could quite possibly have been the reason why we got a late winner.
Come to think of it - there were a few of those. Almost like 'patience paid off' if the opponent is continuously sprinting all over the place. Probably does need to be looked at, e.g. high pressure = effectively continuous sprinting, so recovery should be slower?